Upcoming balance changes for Alpha version

Adam Lexington • September 15, 2018 • Reply

After much user feedback we're making some quick changes to some core game mechanics. In particular we've noticed that the health system broke the suspension of disbelief for many players as they found eating multiple rodents to heal knife wounds to be unintuitive. ... Read more

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2018 E3 Remote Conference Summary

Amanda Ricardo • August 25, 2018 • Reply
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We had such an amazing time down here in San Fran for our remote webcast for E3. We were really able to discuss many of our development plans with other teams, connect with our fans, and reveal our full vision for the year's soon-to-be-best adventure game. ... Read more

Big changes here at the Unity Office

Eric Curmudgeonson • August 14, 2018•Reply

Big changes here at Unity! After nearly two years of off-and-on renovations we've finally completed the overhaul of our shared space at the office. Come checkout the gallery to see all the amazing work our construction team has put in this year. ... Read more

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Planning Phase Finished for Upcoming DLC

Shantel Smith • August 1, 2018•Reply
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While we haven't finished the core came yet it's never too early to start planning for the future. While the main dev team puts on the final touches for Crest Fallen our planning committee has given the greenlight for a planned DLC expansion called CrestFallen: Olympic Ice Age. ... Read more

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