Upcoming balance changes for Alpha version
Adam Lexington • September 15, 2018 • Reply
After much user feedback we're making some quick changes to some core game mechanics. In particular we've noticed that the health system broke the suspension of disbelief for many players as they found eating multiple rodents to heal knife wounds to be unintuitive. ... Read more
2018 E3 Remote Conference Summary
Amanda Ricardo • August 25, 2018 • Reply
We had such an amazing time down here in San Fran for our remote webcast for E3. We were really able to discuss many of our development plans with other teams, connect with our fans, and reveal our full vision for the year's soon-to-be-best adventure game. ... Read more
Big changes here at the Unity Office
Eric Curmudgeonson • August 14, 2018•Reply
Big changes here at Unity! After nearly two years of off-and-on renovations we've finally completed the overhaul of our shared space at the office. Come checkout the gallery to see all the amazing work our construction team has put in this year. ... Read more
Planning Phase Finished for Upcoming DLC
Shantel Smith • August 1, 2018•Reply
While we haven't finished the core came yet it's never too early to start planning for the future. While the main dev team puts on the final touches for Crest Fallen our planning committee has given the greenlight for a planned DLC expansion called CrestFallen: Olympic Ice Age. ... Read more